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Smarter games are making for a better user experience. What does the future hold?
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Document Date: 2005-12-27 13:48:39


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City

Nilsson / /

Company

CyberLife Technologies / Electronic Arts / Microsoft / /

Currency

USD / /

/

EntertainmentAwardEvent

Emmy / /

Facility

Carnegie Mellon University / /

IndustryTerm

persistent online game worlds / technology directions / level tools / likely paint / game using probabilistic networks / technology makes / neural networks / genetic algorithms / conceptual tools / search probpath / academia-inspired technology / /

Organization

International Game Developers Association / German Research Foundation / CARNEGIE MELLON UNIVERSITY / Artificial Intelligence Interface Standards Committee / International Game Developer Association / /

Person

Rabin / ALEXANDER NAREYEK / Hart / /

Position

team member / player / and so forth / RESEARCHER / chairperson / general FSM interpreter / player / /

ProvinceOrState

New Jersey / /

PublishedMedium

Black and White / /

Technology

artificial intelligence / http / The algorithm / A* algorithm / so-called A* algorithm / AI technology / academia-inspired technology / /

URL

http /

SocialTag