![Baptism / Conversion to Christianity / Rites of passage / American art / Immersion / New media / Gamer / Flow / Motivation / Human behavior / Behavior / Digital media Baptism / Conversion to Christianity / Rites of passage / American art / Immersion / New media / Gamer / Flow / Motivation / Human behavior / Behavior / Digital media](https://www.pdfsearch.io/img/e5ef816114f4f42105ebf49df170dcb3.jpg)
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City The Hague / Portland / Vancouver / Hamlet / Toronto / Article / Vienna / Dordrecht / New York / / Company Cambridge University Press / MIT Press / Creative Commons / Hindawi Publishing Corporation International / ACM Press / Sonic / / Country Austria / United States / Netherlands / Canada / United Kingdom / Sweden / / / Facility Sonic Studio / Lule˚a University of Technology / / IndustryTerm online experience / cognitive and perceptual systems / online experiences / different media / / Organization Cambridge University / MIT / Sweden Institute / Lule˚a University of Technology / Digital Games Research Association / / Person Michael Katchabaw / Daniel Ortqvist / / Position Academic Editor / representative / Championship Manager / player / / Product Koss PortaPro Headphone/Headset / / ProgrammingLanguage R / / ProvinceOrState Oregon / New York / / PublishedMedium the International Journal / / Region southwest Sweden / northeast Sweden / / Technology alpha / virtual reality / http / html / / URL http /
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