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City Aachen / Article / / Company Heinz / Visualization Room / Creative Commons / EURASIP Journal / Hindawi Publishing Corporation / / Facility Institute of Technical Acoustics / RWTH Aachen University / For building / / IndustryTerm online simulation / interaction device / static solution / simulation server / auralization server / low-latency convolution algorithm / on-line room acoustical simulation / sound output device / room acoustical simulation software / audio protocol / real-time application / interactive on-line auralization / real time / audio hardware / mean energy / stochastic ray tracing algorithm / display technology / real-time performance / real-time capability / audio processing / ray tracing algorithm / coupled real-time systems / output device / correct energy balance / desired solution / real-time constraints / energy / binaural processing / virtual acoustical imaging / short-time energy spectral density / energy spectral density / online movement / typical applications / video and audio processing take / depth-first search / room acoustics server / sound energy / filter processing / directivity / ray tracing server / Real-time requirements / on-line-update / energy distribution / real-time room simulation / on-line auralization / acoustical imaging / outdoor applications / energy transition / / NaturalFeature Lake HURON / / Organization Institute of Technical Acoustics / RWTH Aachen University / / Person Tobias Lentz / / Position artificial head / singer / / PublishedMedium custom PC / / Technology specific DSP technology / RAM / Virtual Reality System / Virtual reality / corresponding algorithms / low-latency convolution algorithm / stochastic ray tracing algorithm / ray tracing algorithm / dual CTC algorithm / technology of primary interest / particular visual VR display technology / Simulation / Gigabit Ethernet / /
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