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Computer graphics / Software / Mudbox / Autodesk 3ds Max / FBX / 3ds / Digital sculpting / Autodesk Media and Entertainment / Autodesk Labs / 3D graphics software / Autodesk / Graphics software
Date: 2008-04-23 17:00:00
Computer graphics
Software
Mudbox
Autodesk 3ds Max
FBX
3ds
Digital sculpting
Autodesk Media and Entertainment
Autodesk Labs
3D graphics software
Autodesk
Graphics software

We built all of the game’s characters, weapons, interactive objects, and environments in 3ds Max. Characters modeled in 3ds Max were detailed in Mudbox to create a more believable look and feel, with realistic emotions

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