64 Angelina

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164 Angelina / Computational creativity / Game mechanics / Creativity / Aesthetics / Human behavior / Game design / Design / Procedural generation

Automating Game Design In Three Dimensions Michael Cook and Simon Colton and Jeremy Gow1 Abstract. We describe ANGELINA-5, a new iteration of the ANGELINA framework for investigating and building software which automates

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Source URL: www.gamesbyangelina.org

Language: English - Date: 2014-06-04 22:08:22
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