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Texture synthesis / Probability and statistics / Probability / Rendering / Texture mapping / Computer graphics / Markov chain / Markov random field / Texture / 3D computer graphics / Markov models / Statistics


Fast BTF Texture Modelling M. Haindl, J. Filip Institute of Information Theory and Automation Academy of Sciences of the Czech Republic Prague, Czech Republic, CZ182 08
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Document Date: 2003-09-11 06:46:59


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File Size: 2,88 MB

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City

Bratislava / Orlando / Praha / Berlin / Amsterdam / Paris / /

Company

Ed. ACM Press / Monte Carlo / /

Country

United States / Netherlands / Czech Republic / /

Facility

Laplacian pyramid / University of Bonn / J. Filip Institute of Information Theory / Gaussian pyramid / International Institute of Informatics / /

IndustryTerm

model-based algorithm / contemporary visualisation hardware / lattice systems / image processing / synthesis solutions / /

OperatingSystem

L3 / /

Organization

Royal Statistical Society / Automation Academy of Sciences of the Czech Republic Prague / Information Theory and Automation Academy of Sciences of the Czech Republic Prague / J. Filip Institute of Information Theory / International Institute of Informatics and Systemics / International Institute of Informatics / University of Bonn / IEEE Computer Society / Grant Agency / Pattern Analysis and Machine Intelligence / /

Person

J. Van Ginneken / J. Heeger / /

Position

D.J. / /

ProgrammingLanguage

ML / /

PublishedMedium

IEEE Transactions on Pattern Analysis and Machine Intelligence / ACM Transactions on Graphics / Journal of the Royal Statistical Society / Lecture Notes in Computer Science / /

Technology

laser / model-based algorithm / simulation / image processing / /

SocialTag