Back to Results
First PageMeta Content
Internet culture / Vector graphics markup languages / Virtual world / E-learning / Virtual learning environment / Blaxxun / Active Worlds / Learning platform / X Window System / Software / Computing / Virtual reality


Architectures Supporting e-Learning Through Collaborative Virtual Environments: the Case of INVITE Ch. Bouras
Add to Reading List

Document Date: 2007-03-18 09:34:52


Open Document

File Size: 60,89 KB

Share Result on Facebook

City

Seattle / Krems / Bonas / /

Company

IBM / Active Worlds / ACM Press / interactive AG / OnLive / Real networks / Microsoft / /

Country

France / Austria / Greece / /

/

Facility

Bouras Computer Technology Institute / Tsiatsos Computer Technology Institute / V. Triantafillou Computer Technology Institute / The Ohio State University / /

IndustryTerm

client technology / web content / asynchronous learning systems / real-time translation facilities / collaborative e-learning services / avatar server / e-learning systems / technological solution / client software / learning systems / streaming server / real-time audio and intelligent agents / language server / technological e-learning systems / module is blaxxun server / on-line lecture / agent server / technological solutions / streaming media content / online chat / moderation tools / distributed virtual environment technologies / standardized content management / voice server / multiuser language translation services / e-learning / instructional management systems / e-learning solutions / virtual worlds server / on-line translation / learning services / information technology / structured search engines / communication protocols / art technologies / online communication / software solutions / /

Organization

National Science Foundation / Bouras Computer Technology Institute / European Commission / Computer Technology Institute / Lecture administration / The Ohio State University / /

Position

tutor / teacher / lecturer / learner/teacher / /

ProgrammingLanguage

HTML / XML / /

ProvinceOrState

Washington / /

Technology

art technologies / client technology / XML / 4.2 Technologies / Virtual Environment Technology / CBT / MPEG / virtual reality / information technology / API / MPEG-4 / third party applications V. Triantafillou Computer Technology / streaming video / instant messaging / streaming media / HTML / encryption / e-learning system / content management / video conferencing / e-Learning / organization technologies / communication protocols / distributed virtual environment technologies / virtual community / /

URL

http /

SocialTag