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Date: 2014-12-01 05:18:49Megami Tensei Role-playing video games Gaming Windows games Humancomputer interaction Academia Knowledge Technical communication Persona Artificial intelligence Decision theory Bounded rationality | Personas versus Clones for Player Decision Modeling Christoffer Holmg˚ ard1 , Antonios Liapis1 1 Julian Togelius , Georgios N. Yannakakis1,2Add to Reading ListSource URL: antoniosliapis.comDownload Document from Source WebsiteFile Size: 193,08 KBShare Document on Facebook |