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Computing / Computer programming / 3D computer graphics / OpenGL / Application programming interfaces / Cross-platform software / Graphics libraries / Video game development / Shader / Framebuffer object / Shading language / Pixel buffer


R The OpenGL Graphics System: A Specification (Version 4.6 (Core Profile) - May 14, 2018)
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Document Date: 2018-05-14 04:23:13


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File Size: 2,85 MB

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