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Computing / Imaging / 3D graphics software / Visualization / Geographic information system / 3D modeling / Rendering / Level of detail / Scene graph / 3D computer graphics / Computer graphics / Visual effects


Adaptive Streaming of 3D-GIS Geometries - full paper
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Document Date: 2006-04-23 09:07:58


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File Size: 1,14 MB

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Offenburg / New York / Washington / DC / Berlin / Cambridge / Graz / Los Alamitos / Vienna / Darmstadt / /

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IEEE Computer / Oracle / ACM Press / Google / IEEE Computer Society Press / Microsoft / M&S / /

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Germany / Austria / United States / /

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Facility

University Of Applied Sciences Furtwangen / Patrick Korte Fraunhofer Institute / Fraunhofer Institute / University of Applied Sciences / Fraunhofer Institute of Computer Graphics / Institute of Computer Graphics / /

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large-scale distributed systems / occlusion culling algorithms / web surfers / branch&bound algorithms / adaptive algorithm / software manufacturers / communication protocol / media types / geodata server / suboptimal solution / real-world applications / real estate / 3D real-time games / servlet / adaptive algorithms / graphics hardware / spatial information systems / visualization applications / public networks / display algorithm / real-time speed / /

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University of Applied Sciences / VRVis Research Center for Virtual Reality and Visualization / University of Applied Sciences Furtwangen / Institute of Computer Graphics and Algorithms / Fraunhofer Institute of Computer Graphics / National Aeronautics and Space Administration / Fraunhofer Institute for Computer Graphics Darmstadt / Patrick Korte Fraunhofer Institute for Computer Graphics Fraunhoferstr / IEEE Computer Society / /

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visual objects / Java / DC / /

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New York / North Carolina / California / Massachusetts / /

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Computer Graphics / /

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Virtual Reality / Virtual Reality Technology / API / occlusion culling algorithms / CGI / two-pass algorithm / Adaptive display algorithm / using branch&bound algorithms / Java / communication protocol / 3D graphics / Simulation / adaptive algorithm / /

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