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Video game controllers / Humancomputer interaction / Motion simulator / Virtual reality / Controller / Gamepad / Motion capture / Uncanny valley / Motion controller / Computing
Date: 2014-11-12 09:46:55
Video game controllers
Humancomputer interaction
Motion simulator
Virtual reality
Controller
Gamepad
Motion capture
Uncanny valley
Motion controller
Computing

Trade-offs between Responsiveness and Naturalness for Player Characters Aline Normoyle ∗ University of Pennsylvania Sophie J¨org† Clemson University

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