![Knowledge / Computational neuroscience / Formal sciences / Technology / Interactive storytelling / Applications of artificial intelligence / Computer chess / Reinforcement learning / Video game genres / Video game development / Artificial intelligence / Science Knowledge / Computational neuroscience / Formal sciences / Technology / Interactive storytelling / Applications of artificial intelligence / Computer chess / Reinforcement learning / Video game genres / Video game development / Artificial intelligence / Science](https://www.pdfsearch.io/img/3d94965058a0f2a63f97a357827252ff.jpg) Date: 2009-06-30 00:17:55Knowledge Computational neuroscience Formal sciences Technology Interactive storytelling Applications of artificial intelligence Computer chess Reinforcement learning Video game genres Video game development Artificial intelligence Science | | Beyond Adversarial: The Case for Game AI as Storytelling David L. Roberts, Mark O. Riedl, Charles L. Isbell School of Interactive Computing, Georgia Institute of Technology Atlanta, GA USA {robertsd, riedl, isbell}@cc.gaAdd to Reading ListSource URL: www.cc.gatech.eduDownload Document from Source Website File Size: 523,49 KBShare Document on Facebook
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