Date: 2010-08-10 12:41:00Applied mathematics Cybernetics Machine learning Cognitive science Evolution Genetic algorithms Mathematical optimization Q-learning Reinforcement learning Artificial neural network Evolutionary computation Evolutionary algorithm | | Estimating Learning Rates in Evolution and TDL: Results on a Simple Grid-World Problem Simon M. Lucas Abstract— When learning to play a game or perform some task, it is important to learn as quickly and effectively as Add to Reading ListSource URL: game.itu.dkDownload Document from Source Website File Size: 310,58 KBShare Document on Facebook
|