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City Berlin / New York / / Company Pearson / John Wiley & Sons Ltd. / Vertex / John Wiley & Sons Ltd. Computer / John Computer Graphics Forum Wiley & Sons Ltd. / Intel / / Country Switzerland / United States / / / IndustryTerm input device / mocap data processing methods / compression algorithm / bone glow algorithm / subsequent algorithm / final product / motion capture systems / mocap capture technology / art algorithms / mocap data compression algorithms / kinematic chain / compression algorithms / mocap compression algorithms / compression tools / industrial motion capture systems / exhaustive search / data compression applications / asymmetric processing times / / Organization i.e. / pp. / Carnegie Mellon / European Union / Eurographics Association / / Person VAN DE PANNE M / Chen Lin / / / Position Author / given target rate rt / rt / general data compression / / Product Lagrange / / ProgrammingLanguage D / L / K / / ProvinceOrState Maine / / PublishedMedium Computer Graphics / / Technology mocap compression algorithms / mocap capture technology / 3-d / STED algorithm / proposed algorithm / COBRA algorithm / encoding algorithm / compression algorithm / compression algorithms / bone glow algorithm / Distortion evaluation Lossy compression algorithms / 3D graphics / Coddyac algorithm / Animation / subsequent algorithm / Image Processing / art algorithms / mocap data compression algorithms / / URL http /
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