<--- Back to Details
First PageDocument Content
Augmentative and alternative communication / Virtual reality / DynaVox / Flying ace / Assistive technology / Internet / Health / Disability / Speech and language pathology
Date: 2013-03-28 13:15:33
Augmentative and alternative communication
Virtual reality
DynaVox
Flying ace
Assistive technology
Internet
Health
Disability
Speech and language pathology

ACESa program of the Institute on Disabilities at Temple University) Volunteer Application Please see “Job Descriptions” documents for details about these positions. Aide

Add to Reading List

Source URL: www.disabilities.temple.edu

Download Document from Source Website

File Size: 234,81 KB

Share Document on Facebook

Similar Documents

System Science of Virtual Reality: Toward the Unification of Empirical and Subjective Science John Ringland

System Science of Virtual Reality: Toward the Unification of Empirical and Subjective Science John Ringland

DocID: 1vn9o - View Document

HIGHLIGHT  Virtual Reality Interne Demonstration von 3D-Planungsdaten mittels VR

HIGHLIGHT Virtual Reality Interne Demonstration von 3D-Planungsdaten mittels VR

DocID: 1vlI7 - View Document

Benefits of virtual reality based cognitive rehabilitation through simulated activities of daily living: a randomized controlled trial with stroke patients

Benefits of virtual reality based cognitive rehabilitation through simulated activities of daily living: a randomized controlled trial with stroke patients

DocID: 1vli6 - View Document

Seamless and Secure VR: Adapting and Evaluating Established Authentication Systems for Virtual Reality Ceenu George, Mohamed Khamis, Emanuel von Zezschwitz, Marinus Burger, Henri Schmidt Florian Alt, Heinrich Hussmann LM

Seamless and Secure VR: Adapting and Evaluating Established Authentication Systems for Virtual Reality Ceenu George, Mohamed Khamis, Emanuel von Zezschwitz, Marinus Burger, Henri Schmidt Florian Alt, Heinrich Hussmann LM

DocID: 1vkBg - View Document

Ob zur Aufbereitung von Reportagen und Dokumentationen, für Werbezwecke oder als Freizeiterlebnis – Virtual Reality verändert unser tägliches Leben. Auch in den Bereichen Journalismus, Marketing und Gaming spielt V

Ob zur Aufbereitung von Reportagen und Dokumentationen, für Werbezwecke oder als Freizeiterlebnis – Virtual Reality verändert unser tägliches Leben. Auch in den Bereichen Journalismus, Marketing und Gaming spielt V

DocID: 1vkyj - View Document