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Graphics / Potentially visible set / Binary space partitioning / Rendering / Octree / Portal rendering / Culling / Space partitioning / Viewing frustum / 3D computer graphics / Computing / Hidden surface determination


Document Date: 2001-06-28 01:22:12


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File Size: 1,33 MB

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City

London / New York / /

Company

Methuen & Co. Ltd / Elsevier Science Ltd. / Parametric Technologies Corporation / A. Fayman Virtue Ltd. / Virtue Ltd / /

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Facility

Technion}Israel Institute of Technology / /

IndustryTerm

occlusion culling algorithms / rst practical algorithm / image-space occlusion culling algorithm / typical output-sensitive algorithm / projection algorithm / o%ine computing time / required computing time / computing / view-frustum culling algorithms / software demands / /

Organization

Department of Computer Science / Israel Institute of Technology / Technion / /

Person

Adi Bar-Lev / Brooks Jr / Georges C. Portals / Luebke / Meir Lebel / Boris Rabinovich / Hudson / Craig Gotsman / Oded Sudarsky / Roman Kazinnik / Arvo / Kirk D. Fast / /

Position

Teller / Corresponding author / /

ProgrammingLanguage

C / /

ProvinceOrState

New York / /

PublishedMedium

The Computer Journal / Computer Graphics / Communications of the ACM / /

Technology

RAM / view-frustum culling algorithms / 3-D / projection algorithm / CAD/CAM / http / 3D Graphics / caching / occlusion culling algorithms / hierarchical Z-bu!er algorithm / animation / Image Processing / image-space occlusion culling algorithm / pdf / CAD / /

URL

http /

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