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Mind / 3D computer graphics / Vision / Rendering / Facet / Contrast / Gouraud shading / Computer graphics / Phong shading / Geometry / Shading / Virtual reality


Faceting Artifact Analysis for Computer Graphics Lijun Qu Gary W. Meyer Department of Computer Science and Engineering and Digital Technology Center University of Minnesota {lijun,meyer}@cs.umn.edu Abstract
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Document Date: 2012-08-16 12:29:03


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File Size: 278,88 KB

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Company

World Scientific / MIT Press / /

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Facility

University of Minnesota / Digital Technology Center University of Minnesota / /

IndustryTerm

image processing tasks / guided algorithms / surface texturing algorithm / /

Organization

Optical Society of America / University of Minnesota / MIT / Stanford / Computer Graphics Lijun Qu Gary W. Meyer Department of Computer Science and Engineering / /

Person

Lighting Level / Turk / Gary W. Meyer / /

Position

visual discrimination model for imaging system design and evaluation / editor / General / /

ProvinceOrState

Minnesota / /

Technology

surface texturing algorithm / image processing / perceptually guided algorithms / /

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