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Digital media / Blizzard games / Virtual economy / Multiplayer online games / Mod / Video game development / World of Warcraft / Counter-Strike / Warcraft / Windows games / Games / Software


Opening the Black Box of Digital Technologies: Mods in World of Warcraft Bonnie Nardi and Jannis Kallinikos 23rd EGOS Colloquium, 5-7 July[removed]Introduction This paper considers whether and to what extent digital tech
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Document Date: 2008-04-12 18:33:21


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Company

IBM / Vivendi / HewlettPackard / Intel / Microsoft / /

Continent

Asia / /

Country

United States / /

Event

Natural Disaster / /

Holiday

4th of July / /

IndustryTerm

software artifacts / Highway systems / enterprise resource planning systems / particular technology / ways technologies / Online Games / artistic paint jobs / organizational technologies / Software applications / rigid systems / rigid protocols / respect technology / extent digital technologies / render technology / public relations / online video games stems / technological systems / software-based artifacts / media conglomerate / Particular technologies / non-combat applications / /

Organization

America’s Army / Institutional Review Board / United States Army / /

Person

Bonnie Nardi / Jannis Kallinikos / /

Position

author / first author / fallen player / player / particular player / player in a group / /

ProvinceOrState

California / /

Technology

Are technologies / artificial intelligence / extent digital technologies / respect technology / particular technology / API / ways technologies / 3 render technology / /

URL

http /

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