Date: 2013-07-25 09:24:47Role-playing video games Human–computer interaction Persona Technical communication Usability Topic model Latent Dirichlet allocation Expectation–maximization algorithm Concentration parameter Statistics Statistical natural language processing Machine learning | | Learning Latent Personas of Film Characters David Bamman Brendan O’Connor Noah A. Smith School of Computer Science Carnegie Mellon University Pittsburgh, PA 15213, USA {dbamman,brenocon,nasmith}@cs.cmu.eduAdd to Reading ListSource URL: www.aclweb.orgDownload Document from Source Website File Size: 579,69 KBShare Document on Facebook
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