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Multivariate interpolation / Computer graphics / 3D computer graphics / Imaging / Graphics / CatmullClark subdivision surface / Bzier surface / Subdivision surface / Shader / Bicubic interpolation / Cubic Hermite spline / Tessellation
Date: 2011-03-26 19:38:15
Multivariate interpolation
Computer graphics
3D computer graphics
Imaging
Graphics
CatmullClark subdivision surface
Bzier surface
Subdivision surface
Shader
Bicubic interpolation
Cubic Hermite spline
Tessellation

GPU Smoothing of Quad Meshes T. Ni∗ Y. Yeo† A. Myles‡

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