![Cybernetics / Evolutionary algorithms / Artificial neural networks / Computational neuroscience / Evolutionary computation / Neuroevolution / Genetic algorithm / Control theory / Controller / Retina Cybernetics / Evolutionary algorithms / Artificial neural networks / Computational neuroscience / Evolutionary computation / Neuroevolution / Genetic algorithm / Control theory / Controller / Retina](https://www.pdfsearch.io/img/935e7b93717993f8d6a2c4c9486f6dfd.jpg) Date: 2009-02-05 01:17:42Cybernetics Evolutionary algorithms Artificial neural networks Computational neuroscience Evolutionary computation Neuroevolution Genetic algorithm Control theory Controller Retina | | Visual Control in Quake II with a Cyclic Controller Matt Parker and Bobby D. Bryant Abstract— A cyclic controller is evolved in the first person shooter computer game Quake II, to learn to attack a randomly moving enemAdd to Reading ListSource URL: www.csse.uwa.edu.auDownload Document from Source Website File Size: 726,05 KBShare Document on Facebook
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