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3D interaction / Technology / Measurement / Engineering / User interface techniques / Accelerometers / User interface


Tilt-Controlled Mobile Games: Velocity-control vs. Position-control Catalina I. Constantin & I. Scott MacKenzie Dept. of Electrical Engineering and Computer Science York University Toronto Ontario Canada M3J 1P3
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Document Date: 2014-10-24 13:17:58


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Toronto / London / Ottawa / Waltham / /

Company

Australian ComputerHuman Interaction Special Interest Group / Nintendo / Teleoperator Systems / ASET Inc / Google / User Interface Software / /

Country

Australia / /

Currency

pence / /

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Facility

Computer Science York University / /

IndustryTerm

Internet access / substantial processing / low processing requirements / social networking / image processing / experiment software / smart device / Entertainment applications / using device / power law / smart devices / mobile device / /

OperatingSystem

Android / /

Organization

York University / British Computer Society / C. Movement Efficiency Per Trial Movement / Canadian Information Processing Society / /

Person

J. Marshall / Scott MacKenzie / M. Billinghurst / Morgan Kaufmann / A. Henrysson / Catalina I. Constantin / /

Position

hand-held controller / player / controller / /

Product

Galaxy Tab / /

ProgrammingLanguage

Java / /

ProvinceOrState

New York / Arkansas / Ontario / /

PublishedMedium

Computer Graphics / /

RadioStation

8 Wall / /

Region

Southeast Asia / /

Technology

cellular telephone / 3-D / Java / GPS / 3D Graphics / mobile phones / Android / operating system / mobile device / image processing / 3G / mobile devices / /

URL

http /

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