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Triangle geometry / Triangulation / Reeb graph / Differential geometry of surfaces / Geodesic / Tessellation / Triangle / Computer graphics / Area / Geometry / Mathematics / Topology


Feature-Based Surface Parameterization and Texture Mapping EUGENE ZHANG, KONSTANTIN MISCHAIKOW, and GREG TURK Georgia Institute of Technology Surface parameterization is necessary for many graphics tasks: texture-preser
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Document Date: 2008-07-25 14:12:13


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File Size: 1,29 MB

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City

New York / /

Company

ACM Inc. / GPU / AG D(v1 ) AG / /

Country

United States / /

Currency

USD / /

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Facility

Dearborn Hall / Oregon State University / GREG TURK Georgia Institute / Georgia Institute of Technology / College of Computing/GVU Center / /

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IndustryTerm

graphics applications / subsequent processing time / graphics hardware / subsequent applications / segmentation algorithm / feature identification algorithm / post-processing vertex optimization step / surface parameterization algorithms / energy / /

Organization

Computing/GVU Center / School of Mathematics / National Science Foundation / Oregon State University / Georgia Institute of Technology / Atlanta / GREG TURK Georgia Institute of Technology Surface / Center for Dynamical Systems and Nonlinear Studies / School of Electrical Engineering and Computer Science / /

Person

Carr / Davis / GREG TURK / Benson / KONSTANTIN MISCHAIKOW / Ai / EUGENE ZHANG / Hart / /

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Position

General / /

Product

Reeb / Nmin / /

ProvinceOrState

New York / /

PublishedMedium

ACM Transactions on Graphics / Computer Graphics / /

Technology

feature identification algorithm / packing algorithm / segmentation algorithm / surface parameterization algorithms / /

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