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Imaging / Virtual reality / Cel-shaded animation / Rendering / Shader / Vertex / Computer representation of surfaces / Non-photorealistic rendering / Computer graphics / 3D computer graphics / Shading
Date: 2011-02-15 11:10:28
Imaging
Virtual reality
Cel-shaded animation
Rendering
Shader
Vertex
Computer representation of surfaces
Non-photorealistic rendering
Computer graphics
3D computer graphics
Shading

Apparent relief: a shape descriptor for stylized shading Pascal Barla Xavier Granier RIN

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Source URL: romain.vergne.free.fr

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