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Rendering / Cel-shaded animation / Non-photorealistic rendering / Computer animation / Normal mapping / Specular highlight / Computer graphics lighting / Radiosity / Shader / Computer graphics / Shading / 3D computer graphics
Date: 2010-04-09 16:32:18
Rendering
Cel-shaded animation
Non-photorealistic rendering
Computer animation
Normal mapping
Specular highlight
Computer graphics lighting
Radiosity
Shader
Computer graphics
Shading
3D computer graphics

Illustrative Rendering in Team Fortress 2 Jason Mitchell∗ Valve Moby Francke† Valve

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