![Game artificial intelligence / Game theory / Electronic games / Artificial intelligence / Video game development / Procedural generation / Video game / General game playing / Gameplay / Game design / Game / Computational creativity Game artificial intelligence / Game theory / Electronic games / Artificial intelligence / Video game development / Procedural generation / Video game / General game playing / Gameplay / Game design / Game / Computational creativity](https://www.pdfsearch.io/img/c3c8be28fbee403ed28677852381f950.jpg) Date: 2014-12-01 05:19:29Game artificial intelligence Game theory Electronic games Artificial intelligence Video game development Procedural generation Video game General game playing Gameplay Game design Game Computational creativity | | Characteristics of Generatable Games Julian Togelius, Mark J. Nelson, Antonios Liapis Center for Computer Games Research IT University of Copenhagen Copenhagen, DenmarkAdd to Reading ListSource URL: antoniosliapis.comDownload Document from Source Website File Size: 155,24 KBShare Document on Facebook
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