<--- Back to Details
First PageDocument Content
Game artificial intelligence / Game theory / Electronic games / Artificial intelligence / Video game development / Procedural generation / Video game / General game playing / Gameplay / Game design / Game / Computational creativity
Date: 2014-12-01 05:19:29
Game artificial intelligence
Game theory
Electronic games
Artificial intelligence
Video game development
Procedural generation
Video game
General game playing
Gameplay
Game design
Game
Computational creativity

Characteristics of Generatable Games Julian Togelius, Mark J. Nelson, Antonios Liapis Center for Computer Games Research IT University of Copenhagen Copenhagen, Denmark

Add to Reading List

Source URL: antoniosliapis.com

Download Document from Source Website

File Size: 155,24 KB

Share Document on Facebook

Similar Documents

Worldwide Asset eXchange (WAX)  Global Decentralized Marketplace for Video Game Virtual Assets White Paper Version 1.9

Worldwide Asset eXchange (WAX) Global Decentralized Marketplace for Video Game Virtual Assets White Paper Version 1.9

DocID: 1xUki - View Document

How Does Enjin Coin Work? A simple, step-by-step explanation of Enjin Coin (ENJ) utilisation in video games. Acquisition Game developers acquire

How Does Enjin Coin Work? A simple, step-by-step explanation of Enjin Coin (ENJ) utilisation in video games. Acquisition Game developers acquire

DocID: 1xTSH - View Document

Child’s Play Charity is opening up applications for phase two of our shelter program. The application is for a Child’s Play game case which is a self-contained portable unit that holds a TV and a video game console.

Child’s Play Charity is opening up applications for phase two of our shelter program. The application is for a Child’s Play game case which is a self-contained portable unit that holds a TV and a video game console.

DocID: 1xTR0 - View Document

General Video Game for 2 Players: Framework and Competition Raluca D. Gaina Diego P´erez-Li´ebana

General Video Game for 2 Players: Framework and Competition Raluca D. Gaina Diego P´erez-Li´ebana

DocID: 1vmNU - View Document

COMMUNIQUÉ DE PRESSE Paris, le 23 mars 2018 « GAME IN PROGRESS » Voyage au cœur de la création avec les talents qui font le jeu vidéo Le SELL (Syndicat des Éditeurs de Logiciels de Loisirs) présente aujourd’hui

COMMUNIQUÉ DE PRESSE Paris, le 23 mars 2018 « GAME IN PROGRESS » Voyage au cœur de la création avec les talents qui font le jeu vidéo Le SELL (Syndicat des Éditeurs de Logiciels de Loisirs) présente aujourd’hui

DocID: 1viGq - View Document