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Graphics hardware / Virtual reality / Inter-process communication / Video game development / Application programming interfaces / OpenGL / Pipeline / Callback / Graphics processing unit / Computing / Software / Computer programming


OpenVL: Towards A Novel Software Architecture for Computer Vision Changsong Shen and Sidney S. Fels Department of Electrical and Computer Engineering University of British Columbia James J. Little
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Document Date: 2008-11-21 18:40:40


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File Size: 237,50 KB

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Company

Addison Wesley Longman Inc. / Intel Corporation / Convolution / /

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Facility

Pipeline The / Computer Engineering University of British Columbia James J. Little Department / Computer Science University of British Columbia / OpenCV library / OpenGL pipeline / Open Source Vision Library / Prentice Hall / i.e. pipeline / Open Source Computer Vision Library / Pipeline Based / /

IndustryTerm

feature processing / lowlevel vision computing / dedicated hardware solutions / ubiquitous computing / human tracking systems / computer vision algorithms / dedicated computer vision processing platforms / software environments / multi-camera systems / software implementations / software routines / parallel and distributed processing / human tracking algorithms / integrated software development environment / image processing tasks / dedicated hardware / vision technology / software developers / real-time performance / parallel processing / typical graphics algorithms / temporal processing / signal processing / hardware device / remote low-cost position sensing infrastructure / vision processing / multicamera systems / khoros software development environment / binary image processing stage / speed computing systems / commodity graphics hardware / real-time image understanding applications / stereo algorithm / image processing operation / sequential software architecture / software/hardware platforms / higher level processing / morphological processing / video editing applications / computer vision systems / surveillance systems / image processing / transformation operators / typical image processing tasks / data-processing objects / slower software implementation / application specific processing / streaming-media operations / desired application specific processing / image processing stage / real-time video analysis applications / computer vision applications / software architecture / binary image processing / feature processing stage / digital signal processing / real-time stereo / /

NaturalFeature

Single Instruction Stream-Multiple Data Stream / Multiple Instruction StreamMultiple Data Stream / Multiple Instruction Stream-Single Data Stream / /

OperatingSystem

Microsoft Windows / /

Organization

Computer Vision Changsong Shen and Sidney S. Fels Department of Electrical / Society of Instrument & Control Engineers / University of British Columbia / Pattern Analysis and Machine Intelligence / /

Person

Sidney S. Fels / James J. Little / /

Position

Using device driver / device driver / producer / designer / writer / application programmer / OpenVL programmer / programmer / /

ProgrammingLanguage

C / /

PublishedMedium

IEEE Transactions on Pattern Analysis and Machine Intelligence / /

Technology

FPGA / API / Image Processing System / shared memory / operating systems / image processing / IEEE 1394 / Introduction Computer vision technology / computer vision algorithms / human tracking algorithms / typical graphics algorithms / stereo algorithm / DSP / parallel processing / /

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