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Computer graphics / Visual arts / Computing / Animation software / Autodesk / Mixamo / Inverse kinematics / Skeleton / Computer facial animation / Computer animation / 3D graphics software / 3D computer graphics


Automating the Transfer of a Generic Set of Behaviors Onto a Virtual Character Andrew Feng1 , Yazhou Huang2 , Yuyu Xu1 , and Ari Shapiro1 1 Institute for creative Technologies, Playa Vista, CA, USA,
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Document Date: 2012-09-21 16:19:39


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File Size: 1,88 MB

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City

Jacobian / /

Country

United States / /

Facility

University of California / /

IndustryTerm

procedurally-based algorithms / control algorithms / search routines / online footplant detection / max search depth / mobile phone applications / online retargeting method / online retargeting / keyword search / skeleton guessing algorithm / /

OperatingSystem

Microsoft Vista / /

Organization

University of California / /

Position

game designer / programmer / /

ProgrammingLanguage

XML / /

ProvinceOrState

California / /

Technology

animation system / cellular telephone / XML / simulation / animation / procedurally-based algorithms / control algorithms / 5.4 Limitations Our skeleton guessing algorithm / /

URL

www.axyzdesign.com / www.mixamo.com / www.turbosquid.com / www.rocketbox-libraries.com / /

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