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Zero moment point / Robot kinematics / Humanoid robot / Inverse dynamics / Inverse kinematics / Robot / Computer animation / ASIMO / Kinematics / Robotics / Robot control / Inverse problems


Development of a Bipedal Robot that Walks Like an Animation Character Seungmoon Song1 , Joohyung Kim2 , and Katsu Yamane2 Abstract— Our goal is to bring animation characters to life in the real world. We present a bipe
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Document Date: 2015-05-12 14:25:52


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File Size: 1,42 MB

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City

Pittsburgh / Cambridge / Paris / /

Company

Robotic Systems / Spacetime / /

Country

United States / /

/

Facility

STABLE WALKING MOTION THAT MIMICS THE CHARACTER’S WALKING A. Extract Data / Carnegie Mellon University / Robotics Institute / /

IndustryTerm

physics law / control protocol / control algorithm / animation software / actual hardware / e-manual / electronics / robot hardware / /

Organization

Robotics Institute / MIT / Carnegie Mellon University / U.S. Securities and Exchange Commission / American Society of Mechanical Engineers / /

Person

M. Al Borno / D. Gauge / V / J. M. Wang / D. J. Fleet / A. Hertzmann / M. De Lasa / /

Position

feedforward controller / controller / /

ProgrammingLanguage

MATLAB / Simulink / /

ProvinceOrState

Pennsylvania / Massachusetts / /

PublishedMedium

ACM Transactions on Graphics / Computer Graphics / /

Technology

http / control protocol / simulation / animation / Walking control algorithm / Distribution Algorithms / CAD / /

URL

www.stratasys.com/3d-printers/design-series/objet260-connex / /

SocialTag