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The Rochester Checkers Player Multimodel Parallel Programming for Animate Vision Brian Marsh, Chris Brown, Thomas LeBlanc, Michael Scott, Tim Becker, Cesar Quiroz, Prakash Das, and Jonas Karlsson
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Document Date: 2004-06-20 01:28:18


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File Size: 968,93 KB

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City

Pittsburgh / Los Alamitos / Rochester / New York / East Rochester / /

Company

Digital Equipment Corp. / Motorola / I1 Software / CS Press / Transarc Corporation / EXELE Information Systems / /

Currency

USD / /

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Facility

Stanford University / Pennsylvania State University / Matsushita Information Technology Laboratory / University of Glove / University of Wisconsin / University of Rochester / Jonas Karlsson University of Rochester / University of Chicago / /

IndustryTerm

software system / physical processor / mate vision systems / program development tools / active vision systems / real-time application / communication protocol / software requirements / passive and active systems / sion systems / bandwidth computing devices / robot devices / robot controller software / vision systems / parallel-programming systems / deployable vision systems / computing / strategy algorithms / simpler and more robust vision algorithms / local search procedure / parallel processor / animate vision systems / passive and active vision systems / ant checker-pushing tool / biological systems / animate vision hardware devices / parallel processing / active intelligent systems / vision processing / virtual processors / animate vision applications / multiprocessor operating systems / distributed operating systems / symbolic game-playing algorithm / Low-level-vision algorithms / experiences processor / virtual processor / software environment / image-processing tions / game-tree search / hardware / software engineering principle / higher level systems / physical search / much simpler and more robust vision algorithms / passive vision systems / physical processors / /

Organization

University of Rochester / Computer Society / National Science Foundation / Pennsylvania State University / the University of Chicago / University of Glove / Stanford University / Matsushita Information Technology Laboratory / IEEE Computer Society / University of Wisconsin / /

Person

Brian Marsh / Jonas Karlsson / Cesar Quiroz / Tim Becker / Speech / Uthread / Lynx Uniform / Camera / Chris Brown / Thomas LeBlanc / Michael Scott / /

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Position

associate professor and chairman of the Computer Science Department / board interpreter / Board interpreter Move planner Board module Robot controller / Rochester Checkers Player / move planner / game player / system designer / Function Model Game player Board interpreter Move planner / Checkers interpreter / robot controller / checkers player / player / Multi-Model / move planner / the robot controller / robot head / sysThe board interpreter / appropriate parallel-programming model for each function / professor in the Computer Science Department / planner / software engineer / research scientist / manager / Multimodel robot checkers player / board interpreter / move planner / interpreter / associate professor in the Computer Science Department / checkers player and the move planner / human player / scheduler / controller / General / member / /

Product

Lynx / Checkers / Puma / /

ProgrammingLanguage

Lisp / C / Multilisp / C++ / /

ProvinceOrState

New York / Utah / Mississippi / California / Wisconsin / /

SportsLeague

Stanford University / /

Technology

Information Technology / Low-level-vision algorithms / operating system / multiprogramming virtual processors / shared memory / physical processors / communication protocol / physical processor / experiences processor / four processors / symbolic game-playing algorithm / vision algorithms / Operating Systems / Large-Scale SharedMemory Parallel Processors / virtual processor / strategy algorithms / parallel processing / /

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