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Document Date: 2004-04-26 07:30:20Open Document File Size: 184,41 KBShare Result on FacebookCitySanta Barbara / Harville / San Antonio / Paris / Las Vegas / Amsterdam / Geneva / Seattle / New York / Madison / Berlin / London / /CompanyCambridge University Press / Neural Networks / MIT Press / IEEE Intelligent Systems / Naval Research Laboratory / Synthetic Characters Group / Oxford University Press / Nevengeneering Inc. / Autonomous Systems / North-Holland Publishing Co. / Sony / USA Robotic Life Group MIT Media Laboratory / Electronic Arts / MIT Media Lab Robotic Life Group / PF Magic / /CountrySwitzerland / United Kingdom / United States / /CurrencyUSD / / /EventBusiness Partnership / /FacilityM. Building / Brooks Jesse Gray Guy Hoffman Robotic Life Group MIT Media Laboratory / Stan Winston Studio / Naval Research Laboratory / Massachusetts Institute of Technology / /IndustryTermblob segmenting algorithm / agent-based technology / online chat rooms / multiplayer online environments / computer vision systems / search space / software architecture / entertainment products / synthetic pet software / machine learning solutions / display technology / facial node tracking software / vibrotactile feedback devices / speech understanding systems / cognitive systems / graphics hardware / computer entertainment devices / control systems / natural language processing abilities / facial tracking software / stimulus processing mechanisms / natural language processing / learning algorithms / /OrganizationCambridge University / Massachusetts Institute of Technology / Carnegie Mellon University / Oxford University / MIT / Interactive Games With Sociable Machines Andrew G. Brooks Jesse Gray Guy Hoffman Robotic Life Group MIT Media Laboratory / MIT Media Lab. / /PersonCynthia Breazeal / M. Three / Cohen / Leo offers / Mota / Alan Schultz / Imitation / Van Roon / Andrew G. Brooks / Hans Lee / Andrea Lockerd / /PositionG.P. / player / head / D.J. / individual player / speaker / human chess player / Carpenter / teacher / human player / non-human player / socially aware synthetic player / human teacher / /ProductPetz / PlayStation 2 / /ProgrammingLanguageLisp / /ProvinceOrStateNew York / Washington / California / Ontario / Texas / Wisconsin / Nevada / Massachusetts / /PublishedMediumIEEE Intelligent Systems / Computer Graphics / Behavioral and Brain Sciences / /TVShowRobot Wars / /Technologyneuroscience / blob segmenting algorithm / speech recognition / agent-based technology / display technology / machine learning / natural language processing / voice recognition / simulation / animation / /URLhttp /SocialTag |