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Electronic games / Bubble / Clu Clu Land / Games / Arcade games / Digital media


Fine-Grained Crowdsourcing for Fine-Grained Recognition Jia Deng, Jonathan Krause, Li Fei-Fei Computer Science Department, Stanford University Abstract
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Document Date: 2013-08-11 17:56:50


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File Size: 4,06 MB

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City

Barcelona / /

Company

BubbleBank / Amazon / ObjectBank / Intel / /

Currency

USD / /

Facility

Interactively building / /

IndustryTerm

Object bank / bank / online game / dot product / learning algorithm / /

Organization

National Science Foundation / Li Fei-Fei Computer Science Department / Stanford University / U.S. Securities and Exchange Commission / /

Person

C. Schmid / Jia Deng / C. Lin / E. Rahtu / V / O. Parkhi / N. Zhang / V / V. Lempitsky / K. Chang / C. Jawahar / A. Zisserman / Alexandre Alahi / J. Van De Weijer / J. Verbeek / Olga Russakovsky / A. Vedaldi / L. Van Gool / X. Wang / Michelle Greene / C. Hsieh / /

Position

human player / average player / researcher / player / head / judge / /

PublishedMedium

The Journal of Machine Learning Research / /

Technology

learning algorithm / microwave / Machine Learning / /

URL

http /

SocialTag