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Document Date: 2007-11-24 14:36:44Open Document File Size: 1,35 MBShare Result on FacebookCompanyImagination Technologies / AMD / Nvidia / Khronos Group / Ericsson / Intel / Microsoft / /FacilityThey store / /IndustryTermmemory bus width texture compression systems / compression algorithm / texture compresion systems / power-consuming memory chips / on embedded systems / computer graphics systems / texture compression algorithm / lossless texture compression systems / image compression systems / lossy systems / graphics hardware / compression systems / consumer-level hardware / supported texture compression systems / far texture compression systems / memory chips / compression algorithms / graphics chips / important texture compression systems / discussed texture compression systems / texture compression systems / decompression algorithm / /OperatingSystemSega Dreamcast / /OrganizationOpenGL Architecture Review Board / /PersonPhilipp Klaus Krause / /Technologyalpha / graphics chips / image compression / 2 The decompression algorithm / texture compression algorithm / compression algorithm / API / smartphones / http / 3D graphics / mobile phones / PowerVR graphics chips / random access / S3TC compression algorithms / expensive and power-consuming memory chips / memory chips / /URLhttp /SocialTag |