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Video game development / Analysis of algorithms / Computational complexity theory / Algorithm / Mathematical logic / Collision detection / Search algorithm / Artificial intelligence / Sorting algorithm / Theoretical computer science / Applied mathematics / Mathematics


Document Date: 2007-04-20 08:12:16


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Country

India / /

Facility

Wayne State University / University of Vermont / Huntington College / Kettering University / Rochester Institute of Technology / /

IndustryTerm

path-finding algorithm / important algorithms / search times / database management algorithms / basic algorithms / even devise algorithms / binary search trees / array processing / shortest path algorithms / graph solution / possible solutions / algorithmic solutions / established sorting algorithms / collision algorithms / shortest-path algorithms / path finding algorithms / physics algorithms / educational technology / even graphical algorithms / important searching algorithms / possible solution / binary search / important learning tools / pre-existing algorithms / basic path finding algorithm / sequential search / less important and more complicated algorithms / path-finding algorithms / shortest-path algorithm / /

Movie

Pac-Man / /

Organization

Computing Research Organization / University of Vermont / Rochester Institute of Technology / Wayne State University / Kettering University / American Society for Engineering Education / Howell High School / Huntington College / /

Person

Jeff Lehman / Rajeev Agrawal / Pong Widely / Jessica Bayliss / Intern / Timothy Baibak / Chris Crawford / Tim Baibak / /

Position

player / computer player / programmer / Software Engineer / /

ProgrammingLanguage

Java / /

ProvinceOrState

Vermont / Mississippi / /

Technology

object-oriented programming / sorting algorithms / path finding algorithms / even devise algorithms / 3.2 Searching Algorithms / 1.2 Physics Algorithms / path-finding algorithm / basic path finding algorithm / shortest path algorithms / shortest-path algorithms / shortest-path algorithm / pre-existing algorithms / collision algorithms / assigned algorithms / even graphical algorithms / 4.4 Path-finding Algorithms / database management algorithms / artificial intelligence / Java / path-finding algorithms / 4.1 Game-related Algorithms The algorithms / important searching algorithms / physics algorithms / Data Mining / 3.1 Sorting Algorithms / GUI / /

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