First Page | Document Content | |
---|---|---|
![]() Embedded Linux Smartphones Texture atlas Android Game engine Texture mapping OpenGL Software Video game development Computing | Add to Reading List |
![]() | An Automatic 3D Texturing Framework Rupert Paget Swiss Federal Institute of Technology Computer Vision Group Z¨urich, Switzerland [removed]DocID: ZV20 - View Document |
![]() | IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS , VOL. XX, NO. YY, MONTH[removed]Image-Based Remodeling Alex Colburn, Aseem Agarwala, Aaron Hertzmann, Brian Curless, Michael F. CohenDocID: Oon3 - View Document |
![]() | Learning Libgdx Game Development Andreas Oehlke Chapter No. 4 "Gathering Resources"DocID: eBlU - View Document |
![]() | SDK White Paper Improve Batching Using Texture Atlases WP[removed]v01 July 2004DocID: bChF - View Document |