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Software development / Video game music / Sound effect / Game design / Video game / Game / Sound design / Standard / Cross-platform Audio Creation Tool / Video game development / Entertainment / Theatre


Document Date: 2011-03-29 11:30:39


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City

Wellesley / Cambridge / Los Angeles / Paris / /

Company

MIT Press / International Computer Music / Interactive Music / Microsoft / Nintendo of America Inc. / Videogame Music / /

Country

United States / /

IndustryTerm

audio design tools / software maker / audio services / actual tool chain / linear media production / software tools / real-time sound editor / media specific tools / real time / software layer / game media / game audio technology / media production / /

NaturalFeature

Silent Hill / /

Organization

MIDI Manufacturers Association / MIT / Centre d'Etudes / /

Person

Foley / /

Position

composer / game designer / Manager It / Manager Description Global Variables / sound engineer / designer / DirectMusic Producer / wave player / manager The / Soundtrack Manager / game sound designer / sound designer / audio artist / major actor / musician / complete and complex real-time sound editor / player / Manager Figure / The soundtracker manager / /

Product

PS2 / /

ProvinceOrState

Massachusetts / /

Technology

game audio technology / API / MIDI / /

URL

www.gamestudies.org / www.gamasutra.com / /

SocialTag