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Dance Enhanced: Investigating How Earning Content Through Exertion Impacts Dance Game Enjoyment Emiko Charbonneau Sarah Buchanan
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Document Date: 2014-03-02 23:43:29


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File Size: 311,64 KB

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City

Exertion / New York / Reading / /

Company

Harmonix Music Systems Inc. / The New England Journal / MIT Press / Facebook / Blackwell Publishing Inc / J. Fox / Konami / Elsevier Ltd / Sandvik / Wyeth / Microsoft / /

Country

United States / /

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Event

Company Expansion / Person Communication and Meetings / /

Facility

JS-VINE library / University of Central Florida Department / Mueller Joseph J. LaViola Jr. Exertion Games Lab RMIT University / C. R. Hall / /

IndustryTerm

behavior change technology / dance instruction device / video game solutions / important tool / energy / personal creation tool / social media / /

Organization

National Science Foundation / MIT / University of Central Florida Department of EECS Orlando / Educational Publishing Foundation / My Dance Club / /

Person

Tan / Exergame Play / Bandai Games (Wii) / Emilia Emilia / Aubrey / Emiko Charbonneau Sarah Buchanan Jared / /

Position

principal investigator / private investigator / player / Princess / assistant / /

Product

PS2 / Mann-Whitney / RPG / /

ProgrammingLanguage

JavaScript / /

ProvinceOrState

New York / /

PublishedMedium

Archives of Pediatrics & Adolescent Medicine / The Dominion Post / Lippincott Williams & Wilkins / The New England Journal of Medicine / /

Region

Central Florida / /

Technology

Virtual Reality / behavior change technology / screen capture / content management system / /

URL

http /

SocialTag