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Application software / Music education / Comping / E-learning / Video game / Educational game / Guitar Hero / Rhythm game / Music / Music video games / Video game music


2nd INTERNATIONAL GAME DESIGN AND TECHNOLOGY WORKSHOP (GDTWBuilding the Case for Video Games in Music Education
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Document Date: 2004-11-30 09:55:28


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File Size: 193,88 KB

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City

Boston / New Orleans / Rapport / Graz / Chicago / Edinburgh / Rio de Janeiro / /

Company

Yamaha / New Information Technologies / /

Country

France / Japan / Austria / United States / Scotland / /

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Facility

A. Music Gaming Building / Simple DirectMedia Layer10 library / /

IndustryTerm

machine learning technologies / interactive real-time play / computer technologies / music learning tool / technology side / asynchronous technology / main educational by-product / energy / ultimate tool / user interface with tools / /

NaturalFeature

Lipa / /

OperatingSystem

Linux / PlayStation / /

Organization

MIT / Pierre Jouvelot1 Centre / National Association of Schools of Music Annual / /

Person

Guillaume Denis / Kenny Dorham / Don Hovadonson / Robert / /

Position

comping player / solo player / Premier / player / themes and chorus player / teacher / musician / Music Composer / /

ProgrammingLanguage

Java / XML / /

Technology

using machine learning technologies / XML / information technologies / I. INTRODUCTION Information technologies / Linux / API / computer technologies / using information technologies / key technologies / Knowledge Management / Distance Learning / Java / asynchronous technology / SWING / MIDI / virtual community / /

URL

http /

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