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Display technology / Stereoscopy / Emerging technologies / Autostereoscopy / Holography / 3D display / Graphics processing unit / 3D film / Holographic display / Imaging / 3D imaging / Optics


Is 3-D TV preparing the way for holographic TV? V. Michael Bove, Jr., Quinn Y. J. Smithwick, James Barabas, and Daniel E. Smalley Object-Based Media Group, MIT Media Laboratory, Room E15-368B, 20 Ames St., Cambridge, MA
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Document Date: 2013-07-01 08:09:41


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File Size: 1,80 MB

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City

Cambridge / New York / /

Company

Spatial Imaging Group / LG / Object-Based Media Group / MIT Media Laboratory / NVIDIA / GPU / Panasonic / Ames / CNN / /

Country

United States / /

Currency

USD / /

Facility

MIT Media Laboratory / Stereoscopic Digital Cinema / /

IndustryTerm

dot products / widespread consumer product / software pipelines / internet video domains / unusual computational systems / related consumer technologies / graphics processors / graphics hardware / internet video / consumer video projection applications / visual complexity using physically-based algorithms / dot product / sufficient processing / graphics processor / commodity hardware / lithium niobate guided-wave device / holo-video display / consumer-electronics space / electronic display systems / research groups / software interface / vector processors / legacy hardware / /

Organization

MIT Media Lab / MIT / 3-D Home Entertainment Task Force / Center for Future Storytelling / Society of Motion Picture and Television / European Union / Bluray Disc Association / /

Person

Y. J. Smithwick / V. M. Bove / Jr. / C. J. Sparrell / V / D. Smalley / D. E. Smalley / I. Tamitani / James Barabas / Q. Smithwick / J. Barabas / V. Michael Bove / Jr. / Daniel E. Smalley / Quinn Y. J. Smithwick / Steve Benton / /

Position

author / researcher / video compositor / dual-head / /

ProvinceOrState

New York / /

TVShow

Remote Control / /

Technology

laser / MPEG / 3-D / graphics processors / graphics processor / HPO / Virtual Reality / visual complexity using physically-based algorithms / related consumer technologies / rendering algorithm / vector processors / amplitude modulation / CGI / mobile devices / /

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