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3D computer graphics / Computer graphics / Computing / Shading / OpenGL / Graphics libraries / Shader / Graphics pipeline / Fragment / Vertex / Texture mapping / Vertex Buffer Object
Date: 2015-09-27 16:32:24
3D computer graphics
Computer graphics
Computing
Shading
OpenGL
Graphics libraries
Shader
Graphics pipeline
Fragment
Vertex
Texture mapping
Vertex Buffer Object

Lab 3 - Fragment Shaders Support code: /course/cs123/src/labs/lab03  Demo: /course/cs123/bin/cs123_lab03_demo  Intro In Lab 2 you used a vertex shader to transform 3D shapes. But the shapes were just

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