simplest algorithm / software engineering / distributed control algorithms / wireless communication methods / realtime systems / geographic routing algorithms / environment-aware computing / strict per-hop algorithms / swarm computing environment / real-time control theory / physical devices / swarm computing applications / low-power wireless networking protocols / swarm computing environments / amorphous computing / prominent such algorithm / biological systems / self-organizing devices / Chemical diffusion / cheaper devices / distributed computing / low-power small area networking / short-range wireless channels / internal software / autonomous devices / molecular electronic devices / wireless communications / Internet server delay control / larger computing devices / paint / swarm applications / dynamic addressing protocol / robotic systems / origin device / computer hardware / radio technology / wireless networks / distributed systems / software systems / swarm computing / food / nearby devices / swarm systems / device-level messagepropagation protocols / large software systems / device algorithms / microprocessor thermal management / adaptive real-time computing / web servers / swarm devices / bandwidth wireless local-area networks / abstract coordinate systems / real-time systems community / sensor networks / non-obtrusive computing medium / task-specific algorithms / Sensor devices / partial solution / food source / storage systems / microelectomechanical systems / swarm computing network / hardware devices / amorphous computing medium / principles and tools / electronic devices / software faces considerable challenges / communication protocols / intensive algorithm / computing / machine hardware / sequential computing / Transport layer services / animation systems / distributed software system components / short-term technology / congestion-control algorithms / individual devices / self-configurable systems / wireless devices / sensor network / /
Organization
Department of Computer Science Submitted / Organization Primitives Organization / MIT / University of Virginia / /
Person
David Evans / Georges Seurat / Tarek Abdelzaher / David Brogan / /
Position
system administrator / pointillist painter / Device-Administrator / administrator / representative / single overworked system administrator / model for concurrent programming / programmer / /