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Choice modelling / Scientific modeling / Business / Xbox / Demand / Video game industry / Electronic Arts / Advertising / Economics / Consumer theory / Video game development


Yuxin Chen (New York University)
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Document Date: 2008-10-22 05:21:10


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File Size: 70,20 KB

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Facility

Duke University / Ohio State University / University of California at Berkeley / New York University / /

IndustryTerm

online games / online gaming capability / online capability depending / financial products / Online Product Enhancement / over-the-counter health product / online capability / /

Organization

Duke University / University of California / The Ohio State University / New York University / /

Person

Joel Huber / /

Product

Playstation 2 / /

ProvinceOrState

California / /

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