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3D computer graphics / Computer graphics / Geometry / Euclidean geometry / Polygon mesh / STL / 3D modeling / Computer representation of surfaces / Solid modeling / Polygon / Facet / Tessellation


Journal of Computer Graphics Techniques Vol. 3, No. 3, 2014 http://jcgt.org A Simple Method for Correcting Facet Orientations in Polygon Meshes
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Document Date: 2014-12-09 12:52:45


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File Size: 1,60 MB

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