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3D rendering / Shading / Graphics hardware / Render Target / Graphics libraries / Image processing / Spatial anti-aliasing / Direct3D / Texture mapping / Graphics processing unit / Rendering / Bloom
Date: 2008-04-18 21:32:54
3D rendering
Shading
Graphics hardware
Render Target
Graphics libraries
Image processing
Spatial anti-aliasing
Direct3D
Texture mapping
Graphics processing unit
Rendering
Bloom

Technical Report Glow Sample Glow Glows and halos of light provide powerful visual cues about the brightness of objects. In

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