DiGRA

Results: 40



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1DiGRA Conference Publication Format:

DiGRA Conference Publication Format:

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Source URL: digraa.org

Language: English - Date: 2014-06-09 23:45:13
    2DIGRA09-Some notes on the nature of game design-CAMERAREADY

    DIGRA09-Some notes on the nature of game design-CAMERAREADY

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    Source URL: www.digra.org

    Language: English - Date: 2013-05-13 05:08:02
      3COPYRIGHT  Copyright © 2003 by authors, Utrecht University and Digital Games Research Association (DiGRA). All rights reserved. Except for the quotation of short passages for the purpose of criticism and review, no part

      COPYRIGHT Copyright © 2003 by authors, Utrecht University and Digital Games Research Association (DiGRA). All rights reserved. Except for the quotation of short passages for the purpose of criticism and review, no part

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      Source URL: www.digra.org

        41st Joint International Conference of DiGRA and FDG For the first time, the Digital Games Research Association (DiGRA) and the Foundation of  Digital Games (FDG) will partner in an unprecedented gat

        1st Joint International Conference of DiGRA and FDG For the first time, the Digital Games Research Association (DiGRA) and the Foundation of  Digital Games (FDG) will partner in an unprecedented gat

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        Source URL: digra-fdg2016.org

        Language: English - Date: 2015-11-17 09:35:14
        5DiGRA Conference Publication Format:

        DiGRA Conference Publication Format:

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        Source URL: www.digra.org

        Language: English - Date: 2013-05-13 05:07:10
          6Suit The System To The Player: A Methodology for Physical Creativity Jane Friedhoff Parsons, The New School For Design 79 Fifth Avenue, Floor 16 New York, NY 10011

          Suit The System To The Player: A Methodology for Physical Creativity Jane Friedhoff Parsons, The New School For Design 79 Fifth Avenue, Floor 16 New York, NY 10011

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          Source URL: www.digra.org

          Language: English - Date: 2014-01-09 18:11:17
            7Digitising Boardgames: Issues and Tensions Melissa J. Rogerson, Martin Gibbs, Wally Smith Microsoft Research Centre for Social Natural User Interfaces The University of Melbourne Parkville, Vic, 3010

            Digitising Boardgames: Issues and Tensions Melissa J. Rogerson, Martin Gibbs, Wally Smith Microsoft Research Centre for Social Natural User Interfaces The University of Melbourne Parkville, Vic, 3010

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            Source URL: www.digra.org

            Language: English - Date: 2015-07-20 11:12:00
              8Untangling Twine: A Platform Study Jane Friedhoff Parsons, The New School For Design 79 Fifth Avenue, Floor 16 New York, NY 10011 +8908

              Untangling Twine: A Platform Study Jane Friedhoff Parsons, The New School For Design 79 Fifth Avenue, Floor 16 New York, NY 10011 +8908

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              Source URL: www.digra.org

              Language: English - Date: 2014-06-10 16:18:14
                9

                "He could be a bunny rabbit for all I care”: Exploring identification in digital games Adrienne Shaw University of Pittsburgh Department of Communication

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                Source URL: www.digra.org

                Language: English - Date: 2013-05-13 05:07:13
                  10The Design of Narrative as an Immersive Simulation Renata Gomes PUC-SP - Catholic University of Sao Paulo R. Joao Ramalho, 182, 4º floor Sao Paulo SP

                  The Design of Narrative as an Immersive Simulation Renata Gomes PUC-SP - Catholic University of Sao Paulo R. Joao Ramalho, 182, 4º floor Sao Paulo SP

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                  Source URL: www.digra.org

                  Language: English - Date: 2013-05-13 05:08:27