<--- Back to Details
First PageDocument Content
Dungeons & Dragons gameplay / Dice pool / Statistic / Hol / Traveller / Storytelling System / Tri-Stat dX / Games / Role-playing game terminology / Attribute
Date: 2013-07-10 17:12:34
Dungeons & Dragons gameplay
Dice pool
Statistic
Hol
Traveller
Storytelling System
Tri-Stat dX
Games
Role-playing game terminology
Attribute

Shadowrun, Fifth Edition Quick-Start Rules

Add to Reading List

Source URL: cdn.shadowruntabletop.com

Download Document from Source Website

File Size: 3,33 MB

Share Document on Facebook

Similar Documents

Gaming / Role-playing game terminology / Windows games / Wizard / Status effect / Attribute / Djin soft / Massively multiplayer online role-playing games / Video games / Tri-Stat dX / GURPS

1.4 General Mechanics There are many actions and conditions in all the role playing games that require special explanation. When other sections use  one of these special conditions it will be

DocID: 1qw19 - View Document

Software / Thief / Tri-Stat dX / Rogue Galaxy / Games / Windows games / Massively multiplayer online role-playing games

Combat in the Divinity Engine 33 33

DocID: 199zA - View Document

Dungeons & Dragons gameplay / Statistic / Character creation / Ranger / Hol / SPECIAL / Experience point / Tri-Stat dX / GURPS / Games / Role-playing game terminology / Gaming

DOC Document

DocID: 18SV4 - View Document

Statistic / Experience point / Monk / Dungeons & Dragons gameplay / Tri-Stat dX / Games / Gaming / Role-playing game terminology

This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. SKILL POINTS Characters have a number of skill points based on their race and their class levels. Dependi

DocID: 18HV3 - View Document

Collectible card games / Tri-Stat dX / Games / The Fantasy Trip / Dungeons & Dragons gameplay

Combat The world of Kuro is a dangerous place. Characters frequently find themselves in conflicts, sometimes despite their best efforts, which risk degenerating into full and open combat. The following handful of rules a

DocID: 17hLZ - View Document