Super Mario Bros / Nintendo / IEEE Press / Markus Persson’s Infinite Mario Bros / L. Erlbaum Associates Inc. / Infinite Mario Bros / /
Country
United States / / /
Facility
Queensland University of Technology / Julian Togelius Center of Computer Games Research IT University / /
IndustryTerm
responsive on-line adaptation / multiagent systems / recurrent neural networks / on-line game adaptation mechanism / online game adaptation mechanism / questionnaire protocol / online adaptation mechanism / computing / car racing games / exhaustive search / search space / search algorithm / Search-based procedural content generation / /
MarketIndex
SET 100 / SET 50 / /
Movie
Experiment 2 / /
Organization
Julian Togelius Center / Congress / Ministry of Science / Technology and Innovation / Danish Research Agency / United Nations / Queensland University of Technology / US Federal Reserve / Artificial Copyright Intelligence / Association for the Advancement / Artificial Intelligence for Interactive Digital Entertainment Conference / IEEE Computer Society / Computational Intelligence / University of Copenhagen / Copenhagen / /
Person
Robin Baumgarten / Lee / Jung / Georgios Yannakakis / Satisfaction / Morgan Kaufman / Sergio Lopez / Hom / V / Noor Shaker / /
Position
specific player / human player / same player / Dynamic player / player / particular player / player and the player / General / /