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City Chichester / Davenport / New York / / Company Oxford University Press / Le Monde / Intel / John Wiley & Sons / Computer Graphics / / Country United Kingdom / / Facility University of Bath / Dinesh Manocha University of North Carolina / University of North Carolina / Chapel Hill / Utrecht University / Laboratory of Computer Science / / IndustryTerm diagram computation algorithm / computer graphics hardware / Good theoretical and practical algorithms / farthest-site / polygon rasterization hardware / divide-andconquer algorithm / roadmap algorithms / brute-force search / rasterization graphics hardware / graphtraversal algorithm / motion planning algorithm / farthest site / Real-time robot motion / particle motion planning applications / arbitrary resolution using polygon rasterization hardware / computation algorithm / divide-and-conquer algorithms / polygon rasterizing hardware / rasterization hardware / continuous algorithms / incremental algorithm / sweepline algorithm / graphics hardware / raster graphics hardware / boundary-finding algorithms / tessellation algorithms / brute-force neighbor-finding algorithm / 3D systems / graph-tracing algorithm / interpolation-based polygon rasterization hardware / topology-oriented incremental algorithm / approximate algorithm / computing / graphics systems / search structure / real-time motion / algorithms / graph-traversal algorithm / linear search / using rasterizing computer graphics hardware / / NaturalFeature Chapel Hill / Forest Baskett / / Organization University of Bath / MIT / University of North Carolina / V ( Ai ) / Purdue Univ. / Laboratory of Computer Science / Department of Computer Science / Oxford University / Utrecht University / / Person Ai / Ming Lin / John Keyser / Addison Wesley / Kenneth E. Hoff III / J.Vleugels / V / Catmull / Tim Culver / Turk / / Position motion planner / editor / Teller / simple motion planner / planner / / Product Voronoi / 2D / / ProgrammingLanguage Mathematica / R / C++ / / ProvinceOrState Alaska / New York / North Carolina / / PublishedMedium Computer Graphics / Le Monde / / Technology 2.2 Generalized Voronoi Diagrams Algorithms / sweepline algorithm / boundary-finding algorithms / raster graphics / API / divide-andconquer algorithm / approximate algorithm / Voronoi computation algorithm / Voronoi diagram computation algorithm / roadmap algorithms / continuous Voronoi algorithms / graph-traversal algorithm / graph-tracing algorithm / brute-force neighbor-finding algorithm / continuous Voronoi diagram computation algorithm / topology-oriented incremental algorithm / tessellation algorithms / graphtraversal algorithm / motion planning algorithm / graphics accelerator / raster graphics system / incremental algorithm / Voronoi algorithm / divide-and-conquer algorithms / CAD / Uart / / SocialTag