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Electronics / Software / Creative Technology / Digital audio / Environmental Audio Extensions / Virtual reality / Reverberation / 3D audio effect / DirectSound / Audio effects / Acoustics / Waves


Interactive 3D Audio Rendering Guidelines Level 2.0 Prepared by the
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Document Date: 2010-06-24 19:19:19


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File Size: 147,22 KB

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Company

Conexant Systems / Interactive Audio Special Interest Group / QSound Labs / 3D Audio Working Group / Spatializer Audio Labs / MIDI Manufacturers Association Incorporated / Hertz / Aureal Semiconductor / Microsoft / 3D Working Group / /

IndustryTerm

entertainment products / reverberation algorithms / software vendors / application developers / energy decays / localization technology / timeinvariant feedback delay networks / 3D hardware / multimedia applications / direct-to-reflected energy ratio decreases / audio systems / energy / /

OperatingSystem

Microsoft Windows / /

Organization

MIDI Manufacturers Association / /

Person

Minimum / Reverberation / Jean-Marc Jot / /

Position

response model / model / content author / /

Product

3D Audio Rendering Guidelines Level 2.0 / Interactive 3D Audio / 3D Audio Rendering Guidelines / /

ProgrammingLanguage

C++ / /

Technology

API / localization technology / reverberation algorithms / /

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