Kellogg / Peter Benda Interaction Design Group / O.K. and Lee A.S. / /
Country
France / /
Facility
Peter Benda Interaction Design Group The University of Melbourne / /
IndustryTerm
pickup / console networking system / online gaming community / imagined voice systems / media preferences / online communicators / voice hardware / media speed / media synchronicity / media richness / collaborative computing / real time / online play experience / media richness perceptions / massively-multiplayer online role playing game / individual media / media effects / online videogames / game software / technology use / online play / media-richness theories / lean media / online interaction / broadband Internet / online games / media richness theory / telecommunications / leaner media / task/technology / computer-mediated communications channels / media choices / online shooter games / recreational technology / interactive media / Media synchronicity theory / audio conferencing technology / /
Organization
University of Melbourne / Information Society / VoIP / /
Person
Greg Wadley / Martin Gibbs / /
Position
player in a pickup group / speaking player / prominent author / speaker / fellow player / General / player / officer / social influence model of technology use / chatty player / team member / leader / WoW player / shy player / Marshall / leader for each player class / /
ProvinceOrState
M.B. / Hawaii / New York / /
Technology
broadband / audio conferencing technology / mobile phones / instant messaging / Communication Technology / html / recreational technology / VOIP / voice-over-IP / /